The setting: Rah's living room, with seven inches of snow outside. Tea and cocoa and some miraculous cookie/brownie concoction, compliments of the tasty brain of L. A random name generator on the laptop and a feather ballpoint pen that doesn't work. A candle that smells like grass and the spring that is Way. Too. Far. Off.
At its most basic, setting is about how a character’s physical surroundings look, feel, sound, smell and taste. Setting locates the reader in our world. Setting helps the reader believe. (Like Rah believes that she is over winter.)
At its most basic, setting is about how a character’s physical surroundings look, feel, sound, smell and taste. Setting locates the reader in our world. Setting helps the reader believe. (Like Rah believes that she is over winter.)
But setting isn’t just a
backdrop for a character’s actions. Setting can reflect something about a
character’s personality. It can be a kind of secondary character itself,
helping or hindering the animate characters in the story. It is also something
of a tyrant who likes things just so.
Ivan, dude, you can put flowers around you, but it doesn't make you less Terrible. |
Setting is a Tyrant
Our world has rules: Rules
of physics limit our physical movements; laws of government and cultural
customs regulate our behavior (more or less). Part of the fun of writing is weaving
a world a little or a lot different from ours, but a believable world will have rules. They can be outrageous, but they must be consistent—unless your
plot involves the magnetic poles of your planet flipping and totally screwing
up the telepathic abilities of your three-legged frog creatures.
Setting is a Mirror
Things Rah is not allowed to touch. |
Look around your room. Is
it Scandinavian neat or typhoon messy? Is that a half-empty Big Gulp at your
elbow or a turned mug the color of a sunset, teabag dangling over the side? Is
that flower pot inhabited by a meticulously trimmed bonsai or a sad stick that
might once have been a plant?
Setting is personal. What
we surround ourselves with and how we take care of it says something about
us—though what it says isn’t necessarily obvious. That sad stick of a plant
doesn’t mean you have a black thumb like Cranky Rah. It could mean that lying
scum of an ex-boyfriend gave it to you, and you’re just treating it now like he
treated you.
But setting doesn’t have
to be familiar to our characters to illuminate them. We can reveal a lot about
our characters by throwing them into situations that make them uneasy or
downright miserable. That’s where we learn what kind of people they really are.
We can also learn a lot
about a character’s mental state. Say Special Agent Wilhelmina is out of her
depth, unsure of herself. All she needs to save the world is a 9-volt battery
and leopard-patterned duct tape, but the only store nearby is the Walmart. Shelves
groaning with cheap junk from China loom over her; blue-vested employees
vaporize around a corner every time she calls out to them; her path is blocked
again and again by carts filled with screaming children. Not only does none of
this help poor Willi, it reflects her own out-of-controlness.
Ouch! How did that clunky writing get stuck in my eye? |
Awooga-awooga! Stay away
from actual mirrors. You’re stressed out. You’ve just discovered that your
best friend stole your formula for a cheap, infinite energy source. You storm
into the lab to confront her, and you…Pause to take in all the details of the
décor. Um, no.
It’s rare that a person
takes the time to examine her surroundings. It’s even rarer that she looks in the mirrors to peruse her face at length, dwelling on the shape of her
eyes and the number of freckles on her nose and the perfect curl of her
glorious raven hair.
While there are times we're surprised by a new place or person and can take the time to describe them, avoid lengthy descriptions where possible. Instead, incorporate setting into action.
Don’t describe that collection of colorful Czech hat pins on the mantle; have
your character use them to offer acupuncture to party guests who just won’t
leave.
Setting is a Character
Setting
often has a mood, a hint of personality: the creepy, neglected house that seems
alive, watchful; the ancient ruins that radiate wisdom; the welcoming cottage.
But setting can also act like full-fledged secondary character that interacts
with the protagonist, helping or hindering.
Things Cranky Rah doesn't care to touch. Where are the tacos?! |
Awooga-awooga!
Guard against the expected. Remember
that creepy, neglected house that seems alive, watchful? What else do you expect
from a creepy, neglected house? Go for the fresh and unexpected; try to use
setting in unusual ways. It doesn’t always rain on a sad day; sometimes it’s
sunny. Don’t put the first kiss in a quiet corner of a snug café; put it on a
busy street corner, where the characters keep getting bumped by oblivious
passersby. A loud, busy nightclub can be irritating and overwhelming, or it can
be a sanctuary for someone trying to hide from pursuers.
Despite Rah's terrible winter malaise, The Three and I didn't just sit around drinking tea and cocoa and chowing down on miraculous cookie/brownies. Of course we wrote about setting, too. But that's for another day, like tomorrow.
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